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24 tokens · 5 levels

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Buy a hint, an answer, a duel or points directly. Every token has a price, rarity and activation window.

COMMON

up to 50  ·  9 tokens

Hint!

15

The classic red hint token.

∗ any time

+5!

5

Add 5 token points to Hint! to receive the answer to a 1-point question.

InTheShadows!

15

Play it with another token to keep the name of the team using that token secret.

∗ any time

Green!

30

Gives you the answer to a 2-point question.

∗ any time

Damage!

35

Deducts 3 points from another team.

∗∗ until round 4

EncoreUneFois!

40

Ask a second question in round five; the answers and result of your first question are ignored.

∗ any time

RollTheDice!

45

After answering a 2-point question correctly, give up those 2 points and roll a die to determine how many points the answer earns. Buy before the round; activate when the correct answers are announced.

Copy!

45

Copy another team’s answer to a question. Declare the token when handing in your answer sheet; whatever their answer is becomes yours.

∗ any time

Sabotage!

50

Deducts 5 points from another team.

∗∗ until round 4

UNCOMMON

51–80  ·  7 tokens

MyQ!

55

Add a question to the topic in round three or four. It is scored using the round-five rules.

TrampАhhh?!

55

Swap your points for the round with another team when handing in your answer sheet. The swap is cancelled if the teams are more than 7 points apart.

JustGetMeThere!

55

If your team reaches a duel at the end of round five, you automatically win the night. Buy and activate before round five begins.

Duel!

60

Challenge a higher-ranked team to a duel. The winner gains 3 points and the loser loses 2.

∗ any time

Blue!

60

Gives you the answer to a 4-point question.

∗ any time

MachineGun!

65

Write up to five answers to one question. If any answer is correct, the whole question counts as correct.

∗ any time

Kidnap!

65

Take a player from a team of your choice. They return after being first to answer questions worth at least 5 points in total, at the end of that round.

RARE

81–100  ·  3 tokens

DoneIn20sec!

90

A team member gets 20 seconds to use their phone for any research they choose. Buy before the episode begins.

NoPenalty!

95

Play one episode with any number of team members without a penalty. Buy before the episode begins.

SilverSpoon!

95

Adds 50% to your points for one round. Declare before the round begins.

LEGENDARY

100+  ·  2 tokens

RocketBoost!

105

Adds 10% to your points for the episode. Declare at the start of the episode.

GoldenShower!

125

Adds 50% of your episode score to your League standings points. Declare before the episode begins.

DRAGON TOKENS

special  ·  3 tokens

Dragon's Light!

25

Activate when handing in your answer sheet. The host checks answers in the order 10, 9, Penalty, 8, Bonus, 7 and down. At the first mistake, your team is told and may correct it.

∗ any time

Dragon's Hug!

25

If your team scores below the round average, you automatically receive the average number of points earned by all teams.

∗ any time

Dragon's Shield!

25

Buy in advance. It blocks one negative effect played against your team by another team.

An ∗ means the token may be bought and activated at any time.
∗∗ An ∗∗ means the token may be bought and activated until the answers for round four are handed in.
∗∗∗ Any unused token can be returned for half its price.
How do you earn token points? Bonus questions with the Brain Battles logo in rounds 1—4 and from Ultra Special The unused HINT TOKENS come back after round 4 and each carries one point.

Time to use them

See when the next battle is and register your team.